Hello, my 2018 MacBook Pro is having random reboots once or twice A DAY. At this point I don't know what to do as I can't return the machine. On reports it says its caused by MacOS and the bug type is 210. Ive read that its a kernel panic. Been through hours of apple support and still haven't gotten this almost 2000 dollar computer to work as it should have. Help pls

Find Fighting games for macOS like Fatal Fish Fight, Forge and Fight, Vapor Trails, Normal Human Face Simulator, EGGNOGG+ on itch.io, the indie game hosting marketplace. Which Mac operating systems (OS) do these antiviruses protect? In general, most antivirus products will be available for OS X 10.10 and later. There are certain instances where newer Macs and operating systems benefit from better service. For instance, my top free antivirus for Mac, Avira, is only available for OS X 10.13 and later. UPDATED GUIDE: This guide is not meant to be for everyone. Hackintoshing should only be done if you understand what you are. But I didn't find how to setup the XFree86 and even the xfig since I am very new to either Mac OS or UNIX. Macos osx-lion eps. Improve this question. Follow asked Aug 3 '12 at 8:22. 721 5 5 gold badges 12 12 silver badges 19 19 bronze badges.


You can reference some suggestions here for the T2 chip.


Brand new MBP 13 2018 w/touchbar Kernel Panic https://discussions.apple.com/thread/8477824




The macOS 10.14.4 is due to come out in the next week, maybe there will be a resolve...


Bugfight Mac Os 7


Apple Feedback hhttps://bugreport.apple.com/


With your same Apple ID you can sign up for a free Developers Account and start a conversation with Apple engineers

Bug Reporter https://bugreport.apple.com/




Mar 20, 2019 11:06 AM

This documentation is for version 5 of the Bugsnag macOS notifier. We recommend upgrading to the latest release using our Upgrade guide. Documentation for the current release can be found here.

Stacktraces from Apple platforms include backtraces with memory addresses, butsymbolication is required to replace the memory addresses with human-readablefunction names, file paths, and line numbers. Bugsnag supports symbolicatingcrash reports using the contents of your debug symbol (dSYM) files, which aregenerated by compiling your app.

With Bitcode

If you haveBitcodeenabled in your application’s project settings, the dSYM files available on yourMac will not contain the information needed to symbolicate crash reports.Instead, dSYM files are generated by the App Store when your app is recompiledafter upload and will need to be downloaded using Xcode or App Store Connector with tools like Fastlane.

Using Fastlane

Fastlane is a suite of tools for automating mobile development tasks. Ithandles authentication with App Store Connect to ease downloading dSYM files.

Bugsnag provides an action to upload debugging symbols. See our Fastlane plugin docs for details.

Using manual downloads

To get started, download the dSYM ZIP archive using Xcode or App Store Connect.It may take time for the download to become available, as the App Store needs torecompile the your app. Once downloaded, the file can be uploaded to Bugsnag usingbugsnag-dsym-upload, ascript for validating and uploading your dSYM files. Bugsnag-dsym-upload is availablefor download using Homebrewor by downloading the source.

If you are using Bugsnag On-premise, you should supply your Bugsnag Upload API endpoint by specifying the following option:

For more information on the Bitcode recompilation process and downloading dSYMs,see the Apple developer documentation on understanding crash reports.

Without Bitcode

After completing each app build, the dSYM files are available on your localmachine and ready to be uploaded to Bugsnag. This process can be automated byadding a build phase to your project which uploads any generated dSYM files toBugsnag after each build.

With Fastlane

Fastlane is a suite of tools for automating mobile development tasks.

Bugsnag provides an action to upload debugging symbols. See our Fastlane plugin docs for details.

Using CocoaPods plugin

If you are using CocoaPods, installing the cocoapods-bugsnag plugin will add a Run Script build phase to your project workspace to upload your dSYM files so the Bugsnag service can provide you with symbolicated stack traces. To install, run:

Add pod 'Bugsnag', and plugin 'cocoapods-bugsnag' to your Podfile:

Then, install with:

Once added, uploading your dSYM files to Bugsnag will occur automatically.

Adding a build phase manually

If using neither Fastlane, nor the CocoaPods plugin, adding a build phase toyour project can be configured manually.

  1. From the “Build Phases” screen, click the plus in the bottom right ofthe screen labelled “Add Build Phase”, then select “Add Run Script”
  2. Expand the newly added “Run Script” section, and set the shell to/usr/bin/ruby
  3. Copy the following script into the text box:

Once added, uploading your dSYM files to Bugsnag will occur automatically.

Troubleshooting missing dSYM files

When Bugsnag receives an error and dSYM files are not available to symbolicatethe error, the error’s stacktrace displays raw memory addresses. Finding anduploading the missing files automatically triggers symbolication of recordederrors in Bugsnag, revealing human-readable function names, file paths, and linenumbers in place of memory addresses.

Following the guide above for configuring dSYM file uploads should resolveissues in future builds, however the following steps should help withtroubleshooting issues with missing dSYM files in existing app builds witherrors in Bugsnag.

Troubleshooting for Bitcode-enabled apps

If Bitcode is enabled in your application settings, your dSYM files aregenerated by the App Store when your app is recompiled after upload. It ispossible that your dSYM files are not yet available as recompilation has notcompleted, or that errors or failure occurred while the files were beinguploaded. To fix, configure or retry the steps for uploading dSYM files forBitcode-enabled apps above.

Contact support if you have questions or further issues persist after dSYM fileupload has been successfully configured.

Troubleshooting for apps without Bitcode

When not using Bitcode, the dSYM files for a particular build of an app areavailable on the machine where it was compiled. Resolving this issue requiresfinding and uploading those files.

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  1. A list of missing dSYM files is available within a Bugsnag project’ssettings on a page named “Missing dSYMs”. The missing files can be locatedusing mdfind and the UUIDs listed in the table on that page.

  2. Once a required dSYM file has been located, usebugsnag-dsym-uploadto upload all dSYM files in the same directory. Bugsnag-upload is availablefor download using Homebrewor by downloading the source.

Completing these steps for all missing dSYM files should resolve the issue,however if issues persist or you have further questions, please contact support.

Troubleshooting hidden symbols

If you have enabled bitcode and opted not to send the app symbols to Apple, thedSYMs uploaded to Bugsnag will not contain the original symbols so the file andclass will be displayed as hidden, for example __hidden#231_.

This can be fixed by combining the dSYMs downloaded from Apple with symbol mapsthat were generated at build time.

If you are using Fastlane, set the symbol_maps_path parameter to the directorycontaining the symbol maps:

If you are using bugsnag-dsym-upload set the --symbol-map argument to thedirectory containing the symbol maps:

The symbol maps can be found in the BCSymbolMaps directory of your archive, for example: